Neal Stephenson invented the term “metaverse” for his 1992 cyberpunk novel Snow Crash, envisioning this 3-D virtual space that is a successor to the internet.…
Category: Virtual reality
OPLIN 4Cast #765: Facebook wants to replace Zoom meetings with virtual reality
Posted in 4cast, Facebook, and Virtual reality
Although not many American homes have a VR gaming rig, virtual reality is hardly the new kid on the technology block these days. While it…
OPLIN 4Cast #707: Reality is turning digital as the pandemic wears on
Posted in 4cast, and Virtual reality
Until recently, VR has widely been considered a niche purely for a specific type of gamer. In light of the COVID-19 pandemic, the technology is seeing more advancements and further adoption in other areas, outside of gaming. Oh, and AR (augmented reality, like Pokemon Go), has been getting a big boost, also.
OPLIN 4Cast #663: Virtual reality is expanding with unique uses
Posted in 4cast, and Virtual reality
VR technology is no longer emerging, but it’s definitely evolving. There’s a lot of very interesting things going on in the VR space; here’s just a few.
OPLIN 4Cast #583: Still the same old VR, but now with more uses
Posted in 4cast, and Virtual reality
Last month, I presented a webinar concerning some developments in emerging technology. One of the topics I didn’t really cover was virtual reality (although I…
The virtual reality landscape is beginning to settle, transforming from an “emerging” technology into a “settled” one. Even if you or your library haven’t experienced…